You will get this ability at level 72. SOURCE SWTOR 6.0: New Warrior Ability, Set Bonuses and Tactical Items. Unlike previous expansions, you’ll have close to twenty set bonuses to choose from. It’s been 7 months now since 6.0 was released and I dare say anyone whose been playing since then is close to geared up with multiple sets. r/swtor: Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. The Empowered Restorer set bonus has been redesigned: 4 piece – Static Barrier / Force Armor leaves a heal over time on the target for 12 seconds after being applied, 6 piece – Static Barrier / Force Armor immediately heals the target when applied. Some set bonuses are restricted to certain classes, but there are also generic set bonuses that can be worn by any class. (6) Endure Pain increases Elemental and Internal damage reduction by 75% for 3 seconds. (2) 2+% Mastery(4) Killing an enemy generates 2 rage and grants you a speed boost for 1 second, stacking up to 5 times. Which one you should choose will depend on a few factors, but the most important are what type of content you like to play, what role you will be playing (tank, dps, healer) and what type of rotation or abilities you want to use. This means that there are now 7 item slots (head, chest, hands, waist, legs, feet, wrist) with gear that can have a set bonus. SWTOR Onslaught Changes Of Assassin: Set Bonuses And Tactical A new expansion "Onslaught" might be just around the corner, which is the most anticipated issue for Star Wars: Old Republic in the coming days, followed by a series of changes and improvements of various classes. Can happen once every 30 minutes. Most (hopefully all!) Vulkk (Alexander Kostadinov) is the owner of VULKK.com. you don't then get 2% bonus. I have Dantiko’s Annihilation and Watchman guides currently waiting final reviews and PTS testing before publication. Every member of your Guild can take part in Conquests on an individual level as well as … Set Bonus pieces drop from level 75 content and gearboxes earned through many different ways including Flashpoints, Operations, PvP, level 75 Dailies, Weeklies & Heroics, Story Chapters, Crafting and Conquest. Please tell us if you think certain changes make a class overpowered or underpowered. (6) Activating Berserk does damage to all targets around you, dealing damage to up to 8 enemies. In Game Update 6.1.1 all Planetary Bonus Missions will be converted into Daily and Weekly Missions! The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Set bonuses only exist on the pieces of armor that you can “wear” – Head, Chest, Hands, Legs, Boots, Belt and Bracers. Prestige Set Bonus: Increase CXP, XP, and Rep earned by 1%. The Gathering Storm set bonus has been rebalanced: 6 piece – Using Force Speed now reduces the active cooldown of Polarity Shift / Mental Alacrity by 5 seconds (down from 10 seconds), and the duration of Polarity Shift / Mental Alacrity is now increased by 5 seconds (down from 10 seconds) and requires Polarity Shift / Mental Alacrity to be used while Force Speed is active. Set Bonuses that drop from the Dxun Operation (including NIM) and Corellia Flashpoint or are Crafted, are not available for direct purchase on the Set Bonus and Tactical Vendors on your factions Fleet. If you still have pre-5.0 set bonus gear, it will work from its … Every member of your Guild can take part in Conquests on an individual level as well as helping out with your Guild Invasion efforts. If so, I would greatly value any input you have. ~ Swtorista. The smaller piece bonuses will be more passive in nature (stat benefits, etc). UPDATED FOR 6.1.2. (6) Each time you take damge while under Power Yield, the cooldown of Explosive Fuel is reduced by 3 seconds. Set Bonus Guide in SWTOR A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. Thats why I asked the community. The new Vanguard and Powertech set is already available in-game, so this class does not get anything new with 6.1.1. Great if you want to get back in the game or haven't subbed in a while! A later update will include the following: That’s all for now. Let’s talk about what Spoils of War has in store for the Juggernaut! Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and the Trooper can choose to mix and match sets to create their ideal set bonus mix. A set bonus is a special type of gear bonus that gives you a boost in battle, like making some of your abilities stronger or making them usable more often. Since conquest is something you do on a character once per week, I’ll also probably look in to running the type of content that drops either my second favorite set bonus set, or maybe a good set bonus for when I want to DPS instead of tank. If you have access to the Public Test Server, you can hop onto it and have a first hand preview. From playing the storyline, a few flashpoints with friends, some dailies, and completing conquest I already have four set bonus pieces – unfortunately, they’re all from different sets, and since none of them match, I don’t get any set bonus perks from any of them. When I do get any set bonus pieces, I’ll make sure to fill them with useful modifications to give them better stats to go with my set bonus – or I might just wait until I have the best-in-game modifications and fill them up and wear them then, and until then just wear whatever gear drops for me. When dps specs can give guard/taunts/force bound all fights in swtor are becoming non-existent and pointless. Subscribed to SWTOR in the past, but haven't been referred for 90+ days? Use my referral link to sign up and get a FREE Preferred Friends Bundle and 7 Free Days of Subscription! Autocannon – (4) Searing Wave makes all targets vulnerable to Shoulder Cannon for 5 seconds. Questions or comments? You must have completed your Class Story on the respective planet for them to be available: Expect the UI to look strange as it is a work-in-progress, The Objectives that are available are not accurate, Changes based on your feedback have not yet been implemented. (6) While Scrambling Field is active, every ally within it applies a damage buff to you, stacking up to 8 times, (2) +2% Mastery(4) Infiltrate maxes out your Tactical Advantages when activated(6) Tactical Superiority now consumes all Tactical Advantages and scales it’s crit chance buff with amount consumed, up to 20%, (2) +2% Mastery(4) Smuggle maxes out your Upper Hand when activated(6) Stack the Deck now consumes all Upper Hand and scales it’s crit chance buff with amount consumed, up to 20%. (6) Activating Force Barrier puts a minor barrier around nearby allies for 8 seconds. Some of the previously announced and then delayed healing changes are making it into this update too. Set Bonus Armors in SWTOR. This is Vulkk's SWTOR Referral Link! These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. I was wondering if anyone has tried using The Victor's set bonus in PvP, on any class? Most players gravitate towards the set bonus sets that are specifically for their class versus the generic sets. SWTOR 6.2 PTS is up: new Flashpoint and Features, SWTOR Feast of Prosperity Guide (Seasonal Event), SWTOR 6.1.4 PTS is up with Feast of Prosperity event (updated), SWTOR 6.1.4 Conquest Changes and DPS Guard Nerf, WandaVision Premier: a great tribute to 1950s sitcoms, Cyberpunk 2077 Roadmap for 2021 and CDPR’s apology, Assassin’s Creed Valhalla 1.1.1 Changes Overview, SWTOR 6.2.1 PTS: Changes to Amplifiers and Uprisings, SWTOR 6.1.1 List of New Set Bonuses and Class Changes, everything you need to know about SWTOR 6.1.1. (2) +2% Mastery(4) While Ballistic Shield is active, you regain 1 energy per second for each ally inside. SITH WARRIOR NEW SET BONUS IN 6.0 Below you will find a tentative list of set bonuses that will be available to all Sith Warriors. The next phase of PTS has begun and available on the test server are currently the new Master Mode Dxun Operation, two new armor sets with new set bonuses for each class and a number of class changes result of ongoing balancing and bug fixing by the dev team. Here is a comprehensive list of all the Set Bonuses currently available as of Game Update 6.1.2. If I release these guides before 6.1.1, you can rest assured that they will both be updated to include the new sets should any of those prove a good asset. Severing Slash is a new ability of Assassin in Swtor Onslaught. There are some Set Bonuses and Tactical items for Assassins alongside the new ability. (2) +2% Mastery(4) Activating Force Barrier heals all allies around you. The more pieces of set bonus gear you collect, the more bonuses you will get. You're welcome to message me with any comments about my guides or with questions about the game! where as buffed up ravage (for root) + Hemo slash is good in arena or duels. So far I only have one piece, but the list says I can get more pieces through Conquest, or by purchasing them from the tech fragments vendor for 3,000 tech fragments and 1 million credits each. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The Aggressive Medication set bonus is slightly redesigned: 4 piece – Now removes the energy cost for Toxic Haze / Bushwhack and appropriately works on the healer’s ranged version of the ability as well, Accomplished Doctor / Sawbones now also allows the initial heal from Kolto Infusion / Pack to refresh the duration of a 2-stack Kolto Probe / Slow-release Medpac in addition to its other effects, The periodic damage effect applied by Lethal Shot / Dirty Shot with Exploited Weakness Tactical has been reduced by 30%, Destroyer’s bleeding / Keening’s burning effect bonus damage increased from 10% to 15%, Gushing Vein’s bleeding / Smoldering Saber’s burning effect critical chance bonus increased from 5% to 10%, Brutality / Swift Slash now increases the critical strike chance of Furious Strike / Concentrated Slice and Vicious Throw / Dispatch by 15% (up from 10%). The Perseverance Tactical has been redesigned: Using Obliterate / Zealous Leap with Furious Power / Force Clarity causes it to critically hit and increases your critical strike chance by 20% for 2 seconds, Decreased the initial portion of Resurgence / Rejuvenate healing by roughly 37%, but increased the heal over time portion of Resurgence / Rejuvenate by roughly 67%. These set bonuses will be bonus drops (in addition to personal loot) from … The Endless Offensive set bonus tooltip has been updated: 4 piece – Now indicates that Volt Rush / Telekinetic Blitz healing is also increased by 10%, if applicable, Tactical Item: Storm’s Succor / Metaphysical Mender (formerly Storm’s Succor) has been redesigned – now each charge of Energized / Empowered (formerly Energized) reduces the Force Volt Rush / Telekinetic Blitz consumes by 30%, and the healing component of Volt Rush / Telekinetic Blitz is a smart heal with a 20-meter range from the target with roughly 56% more healing, Dark Infusion / Deliverance healing increased by roughly 7%, Innervate / Healing Trance healing increased by roughly 6%, Reduced the base Force cost of Revivification / Salvation by 15 (from 75 to 60) and the healing it deals by roughly 11%, Reduced the base Force cost of Roaming Mend / Wandering Mend by 20 (from 70 to 50) and the healing it deals by roughly 19%, Force Bending / Conveyance now reduces the activation time of Dark Infusion / Deliverance by 0.5 seconds (up from 0.25 seconds), Force Bending / Conveyance now makes Revivification / Salvation activate instantly and no longer reduces its Force cost, Penetrating Darkness / Clairvoyance now increases the critical chance of Dark Heal / Benevolence by 10% (instead of increasing bonus healing by 3%), Force Surge / Resplendence no longer affects Revivification / Salvation, Dark Concentration / Altruism now also increases the healing dealt by Dark Heal / Benevolence by 50%, in addition to its other effects, Secrets of the Dark Side / Erudite Mender has been redesigned and now increases the healing done by Resurgence / Rejuvenate and Renewal by 10% (instead of reducing the Force cost of Roaming Mend / Wandering Mend by 10), Tactical Item: One for All has been redesigned – now gives Roaming Mend / Wandering Mend one extra healing charge, Tactical Item: All for One has been redesigned – now Revivification’s / Salvation’s pool concludes with a burst of dark / light Force energy, healing up to 8 allies within it, Reverberating Force / Reverberation critical hit chance bonus increased from 5% to 15%, Convulsing Currents / Magnifying Vibrations now grants a 10% damage increase to Crushing Darkness / Mind Crush while Polarity Shift / Mental Alacrity is active, Disintegration / Critical Kinesis critical chance bonus increased from 5% to 15%, Fulminating Current / Psychokinetic Torrent critical chance bonus given per stack increased from 2% to 3%, 4 piece: The cooldown of Recklessness / Force Potency is reduced by 15 seconds. (2) +2% Endurance(4) Threatening Scream gets two charges. Players will among other things experience new abilities, Set Bonuses, and Tactical items. Conquest changes are also rolling out and available for testing now too! Assassin Set Bonus & Tactical in Swtor Onslaught. STAR WARS: The Old Republic > English > Classes Tank Set Bonus Reply. Swtorista | November 11, 2019. If you want to wear a new shell with a set bonus on it but don’t want to lose the look of your current gear, you can create an outfit with your old piece of gear and wear it over your newly-equipped set bonus piece. Each piece from the Tech Fragment vendors costs 3,000 Tech Fragments and 1,000,000 credits. The set bonus pieces from the new Dxun Operation, Corellia Flashpoint and from Crafting can not be bought from the vendors with Tech Fragments. The more pieces of set bonus gear you collect, the more bonuses you will get. Armor Some set bonus items can be purchased using Tech Fragments earned at level 75, from vendors located in the Supplies section of the fleet. (6) Healing an ally with Rapid Scan applies a buff to them for 10 seconds. has the exact same set assigned to the various companions that class would get. Find out everything you need to know about SWTOR 6.1.1 from my collective preview article. In Game Update 3.0, 2-piece, 4-piece and 6-piece bonuses were introduced. Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. Today we look at the best Tacticals and Set Bonus for Sith Sorcerer Lighting spec in 6.0! Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. There will be more class changes coming with a later PTS patch, which will include the Trooper and Bounty Hunter updates and more stuff about the Smugglers and Imperial Agents. (1) Despite what the tooltips say, it's 70-74, since the gear requires level 70+. Players are still working on the theorycrafting to decide which set bonus is the theoretical best for their class – until more class guides have been created, you can read through the list for your class below and pick one you think will benefit the way you play. You can see the available set bonuses on the Perks tab of your Guild Window (press G to open). The stats of the gear work, but the set bonus is disabled. View the Tech Fragment Vendor Set Bonus List of what you can get from the vendors. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Some set bonus items can be purchased using Tech Fragments earned at level 75, from vendors located in the Supplies section of the fleet. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Rapid Scan to be critical. There were a ton of forum posts from community manager Eric Musco and community coordinator Daniel Steed recently on the SWTOR forums. swtor.com/r/lvbKCY, SWTOR Account Can’t Subscribe due to Maintenance, Everything that happened last year in SWTOR in 2019, and everything we are expecting in 2020, Crafting Armor for Endgame at Level 75 in SWTOR. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others have a full 6-piece set bonus, and … Category Cartel Market Crafting Armormech Armormech Trainer Armormech Schematics Armormech Reverse Engineer Armormech Set Bonus Schematics Synthweaving Synthweaving Trainer Synthweaving Schematics Synthweaving Reverse Engineer Synthweaving Set Bonus … grants a Set Bonus which gives your Guild members an additional boost. 158k members in the swtor community. Others can only be earned through specific types of content. Some set bonuses only have a matching 2-piece or 4-piece bonus, while others … The tactical and set bonus comes in tandem, you see. You get this ability at level 72. Want free swtor stuff? Set bonuses for Vanguards will be the same. Did you find one of my guides useful? Each enemy defeated by this ally increases your healing by a 2%, stacking up to 5 times. Sith Inquisitor Set Bonus List The Sith Inquisitor has twenty-two different set bonuses available to choose from – 6 sets for Assassins, 4 for Sorcerers, 4 that can be worn by Sith Inquisitors of any advanced class, and 13 generic set bonus options that can be worn by any class. 83 votes, 53 comments. Critical Charge – (4) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Set Bonus: " Concentrated Fire " (2 Piece Bonus) +2% Critical Rating (4 Piece Bonus) Gaining a stack of Supercharge increases your critical chance by 10% for 10 seconds. Players will among other things experience new abilities, Set Bonuses, and Tactical items.To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. Luckily I have earned enough tech fragments between playing content, and deconstructing gear I don’t need, to afford another piece. The new Armor Sets will be the guaranteed Set Bonus from the Master Mode difficulty of The Nature of Progress Operation. BioWare spoke of incoming Conquest changes with 6.1.1. Star Wars The Old Republic. The Tech Fragment vendors in the supplies section of the fleet also sell many of the set bonus pieces, but not all of them. Whenever you activate Recklessness / Force Potency you gain Reckless Critical, making your next Maul / Shadow Strike or Leeching Strike / Serenity Strike critically hit, Languishing Lashes / Atrophying Attacks now increases the damage of Leeching Strike / Serenity Strike by 20% against enemies with less than 30% health. Those are on the PTS as well. Sentinel Your character must have completed the respective planets Class Mission in order to qualify. The upcoming SWTOR Expansion – ‘Onslaught’ – will introduce a many changes for each Class in the game. Pre-Onslaught set bonuses are for levels 70 to 74 only(1). When choosing a set bonus for your class to work ob earning, you’ll want to first take a look at the list below for your class. Help me r/swtor, you're my only hope. I’ve split all of the info into several sub-sections. Fulguration / Rebounding Force now correctly applies to the Two Time Trouble tactical, Crackling Blasts / Deep Impact critical damage bonus increased from 5% to 20%, Dominating Slashes / Prevailing Strikes now increases the damage of Voltaic Slash and Reaping Strike by 20%, Surging Charge / Shadow Technique does an additional 30% damage. Armor. Feel free to send me a message on Twitter @swtorista, Reddit /u/swtorista, Youtube Swtorista channel or by e-mail at the same name with gmail.com at the end. (2) +2% Mastery(4) Activating a healing ability has a 15% chance to cause your next Medical Probe to be critical. The smaller piece bonuses will be more passive in nature (stat benefits, etc). An example top of my head... pooled hatered + descent set bonus + overwhelming offence gives a moderate dps boost in regs wz (8 v 8). I'd love to hear it - the best way to let me know is to leave a comment on the corresponding video on YouTube or send me a message on Twitter! Others can only be earned through specific types of content. ...if you do a second class(say... bounty hunter). Zeal Set Bonus Increases alacrity by 5% and has a small chance to grant an Alacrity Boost for <<1 [%d seconds/%d second/%d seconds]>> after taking damage. 6.0+ Class Guides will be updated to reflect on the changes shortly after the update is released officially. Now I am not exactly a theory crafting person. Planetary “Bonus Series” Missions have been converted into new Daily and Weekly Missions! What gear are you guys running and why? To help explain it all, The developers over at BioWare are releasing a series of articles featuring each Advanced Class’s new ability, as well as new Set Bonuses and Tactical items. Finally, I would like to inform you that the slightly delayed, but still on track Corruption and Seer Healing Guides from Endonae have been pushed back for release after 6.1.1 and the healing changes go live. As the total says. This means I’ll be able to continue enjoying playing as a tank, but gear that drops will mostly be for DPS. Please make the old set bonus gear work at lvl 75. (2) +2% Endurance(4) Deflection grants Ballistic immunity for 6 seconds(6) Increases Elemental, Internal, Kinetic and Energy damage reduction by 3%. Below is a full list of all that is new and available on PTS currently as well as plans for what will be on the live servers as soon as Patch 6.1.1 lands. They will will also have a small chance to be obtained via the random boxes from either Kai Zykken or the Spoils of War Vendor. You can choose what type of gear drops for you at level 75 by right-clicking your character portrait, and choosing from the “Loot Discipline” list. Drops will mostly be for DPS [ SPOILERS ] Spoiler to certain classes, but there also. Gear – not to the marked location towards the set bonus from the Tech Vendor... 6.1.1 all Planetary bonus Missions will be more passive in nature ( stat benefits, etc ) previous expansions you... Shoulder Cannon for 5 seconds be a SWTOR Subscriber to get access to armoring... Will not be triggered in PvP set bonuses Sets that are specifically for their class versus the generic Sets in... Customizing with the set bonuses and Tactical items for Assassins alongside the new set bonuses for PvE and were. Fact that they only offer general Perks and boosts to your gameplay into optimizing and customizing with set! 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